Website powered by

Walther PP

Demo of Walther PP that i modeled in Maya and textured in Substance Painter .Recently tried out Unreal engine 4 and decided to give this one a try. Fully rendered with real time in Unreal engine 4 with raytracing enabled.But it gave a heavy impact on performance.Since this was intended for cinematics ive cranked up the settings and exported out with the new High Quality Movie exporter in UE 4.25.The full shot is about 900 frames long and render took 2 hours in my system which is an Intel 17 6700K with Geforce GTX 1070 .I ve composited a little bit in After effects and edited in premiere PRO. Rather than that everything is directly rendered from the Engine itself.The Gun itself is a high poly model intended for cinematic purposes.Hope you guys like this..Feedbacks are welcome..