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Mercenary Shadowstrike

Hi guys..Iam really happy to present my new artwork.A villain mercenary character that i did for a portfolio piece.Inspired by a lot of concept arts and filling out all the pieces, I have decided to try this one out.This character was initially planned as an antagonist for another project that i am working on.But eventually it turned out to be a character on its own.
Concepting was initially done in Zbrush.Then later on retopologized and modeled in Maya.Textured in Substance painter and rendered in Arnold.Marvelous Designer was used for clothing and later on sculpted cloth details in Zbrush.The HDRI used was from PolyHaven.Check out the link here https://polyhaven.com/. For posing i needed to do a little bit rigging.it was a bit tough especially the hard surface parts.Not perfect but somehow managed.
If you guys enjoyed this,Pls like and leave a comment.

Mercenary12

Mercenary12

Mercenary1

Mercenary1

Mercenary2

Mercenary2

Mercenary3

Mercenary3

Mercenary4

Mercenary4

Mercenary5

Mercenary5

Mercenary6

Mercenary6

Mercenary7

Mercenary7

Mercenary8

Mercenary8

Mercenary9

Mercenary9

Mercenary10

Mercenary10

Mercenary11

Mercenary11

Mercenary13

Mercenary13

Mercenary14

Mercenary14

Mercenary_turn360

Shaded_turn360

Mercenary_shaded

Mercenary_shaded

Mercenary_wireframe

Mercenary_wireframe

Blend

Blend

Mercenary15

Mercenary15

Mercenary16

Mercenary16

Mercenary17

Mercenary17

mask_maps

mask_maps

pants_maps

pants_maps

shirt_maps

shirt_maps

shoulderpad_maps

shoulderpad_maps

axe_maps

axe_maps

vest_maps

vest_maps

Initial sketch

Initial sketch